Re: [cc65] cc65 + tcp/ip howto and/or example

From: Oliver Schmidt <>
Date: 2011-01-05 11:39:07
Hi Shawn,

> If it's mainly game you are interested in, you could get away with UDP...
> most network games use UDP to reduce overhead.

Full ACK. The whole "small driver/library" idea fits much better to UDP-only.

In several sections of my previous postings in thread I was
intentionally refering to TCP (not IP, or TCP/IP). Maybe I should have
made that more explicit...

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Received on Wed Jan 5 11:39:18 2011

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