[cc65] Optimizations needed!

From: <Maspethrose71aol.com>
Date: 2010-11-26 03:08:10
I am working on a text adventure for the C64 using cc65 and, if I  
continue, will eventually run into memory problems.  At the end of  Chapter 1, the 
executable costs 18k, and I have 50k to play with.  I will  need to add 
significant functionality over the next few chapters and am worried  about 
running out of memory.  Can anybody give me some suggestions?   Even down to 16k 
might be useful.  I am trying to decide whether to publish  this code as 
open-source and don't yet want to reveal the code, so I'm looking  for some 
general techniques.
 
-------------------
Joseph Rose, a.k.a. Harry Potter
Working  magic in the computer community...or at least striving to!  :(
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Received on Fri Nov 26 03:08:18 2010

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