Re: [cc65] TGI blit (was: Colormania)

From: Groepaz <groepaz1gmx.net>
Date: 2009-11-02 16:58:14
On Montag 02 November 2009, Ullrich von Bassewitz wrote:
> On Mon, Nov 02, 2009 at 04:36:18PM +0100, Groepaz wrote:
> > for softsprites that arent so slow that they are unuseable, you need
> > unrolled speedcode, and preshifted graphics data. both of which is very
> > application specific.
>
> Provided that you want to have moving graphics. For other things (business
> graphics, simple games, static screens in games) it still can be useful.

"sprites" pretty much implies "moving graphics" :)

-- 

http://www.hitmen-console.org    http://magicdisk.untergrund.net
http://www.pokefinder.org        http://ftp.pokefinder.org

Das computermachine ist nicht fuer gefingerpoken und mittengrabben. Ist easy 
schnappen der springenwerk, blowenfusen und poppencorken mit spitzensparken. 
Ist nicht fuer gewerken bei das dumpkopfen. Das rubber-necken sichtseeren 
keepen das cotten-pickenen hans in das pockets muss; relaxen und watchen das 
blinkenlichten.

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Received on Mon Nov 2 16:58:21 2009

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