On Mon, Nov 02, 2009 at 04:36:18PM +0100, Groepaz wrote: > for softsprites that arent so slow that they are unuseable, you need unrolled > speedcode, and preshifted graphics data. both of which is very application > specific. Provided that you want to have moving graphics. For other things (business graphics, simple games, static screens in games) it still can be useful. Regards Uz -- Ullrich von Bassewitz uz@musoftware.de ---------------------------------------------------------------------- To unsubscribe from the list send mail to majordomo@musoftware.de with the string "unsubscribe cc65" in the body(!) of the mail.Received on Mon Nov 2 16:38:36 2009
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