Re: [cc65] tgi primitives...

From: Greg King <gngking1erols.com>
Date: 2004-11-13 21:25:47
From: Ullrich von Bassewitz; on Date: October 27, 2004, at 10:06 AM -0400
>
> On Wed, Oct 27, 2004 at 04:47:50PM +0300, Karri Kaksonen wrote:
>
> > Obviously, I also need to write some magic code to transfer cputc()
> > output to a tgi_outtext() call if I want to have conio to work on
> > the Lynx.
>
> For an 8x8 font, and character positions on pixel locations dividable by
8,
> the conio routines can be written much simpler and faster than the TGI
code
> (which must be able to output text at arbitrary positions).  So, it may
be
> worth thinking about separating the two functions.  But, that's just an
idea.

I think that is what Groepaz did on the NES platform.  In fact, NES doesn't
even have a TGI driver, yet!  Maybe, you can get some inspiration from the
NES implementation of conio.

----------------------------------------------------------------------
To unsubscribe from the list send mail to majordomo@musoftware.de with
the string "unsubscribe cc65" in the body(!) of the mail.
Received on Sat Nov 13 21:28:26 2004

This archive was generated by hypermail 2.1.8 : 2004-11-13 21:28:45 CET