Re: [cc65] Setting aside Character Set ram

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From: Brian Bagnall (bbagnall_at_mts.net)
Date: 2002-10-22 18:15:41


It seems like a lose-lose situation. If I use low memory my program won't
run when a user types run. If I use a region of higher memory it creates
world of pain, since addressing the high memory means the screen and
sprite-frame pointers move also.

Has anyone on this mailing list created a custom character set using CC65 on
a c64? If so, please e-mail your source code to me.

bbagnall_at_mts.net

- Brian

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