Re: [cc65] Setting aside Character Set ram

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From: Marko Mäkelä (marko.makela_at_hut.fi)
Date: 2002-10-22 20:10:28


On Tue, Oct 22, 2002 at 11:15:41AM -0500, Brian Bagnall wrote:
> It seems like a lose-lose situation. If I use low memory my program won't
> run when a user types run. If I use a region of higher memory it creates
> world of pain, since addressing the high memory means the screen and
> sprite-frame pointers move also.

Have you considered compressing the executable with PuCrunch
(http://www.cs.tut.fi/~albert/Dev/pucrunch/)?  It'll provide the file with
a BASIC header, which will invoke a small machine language routine that
copies the decruncher to $00fx-$02xx.  The decruncher will uncompress the
executable and jump to the specified address in the specified RAM/ROM memory
configuration.  PuCrunch supports VIC-20, C64, C128 and the 264 series
(no PET or PET-II support).

	Marko
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