From: Marko Mäkelä (marko.makela_at_hut.fi)
Date: 2002-10-22 20:10:28
On Tue, Oct 22, 2002 at 11:15:41AM -0500, Brian Bagnall wrote: > It seems like a lose-lose situation. If I use low memory my program won't > run when a user types run. If I use a region of higher memory it creates > world of pain, since addressing the high memory means the screen and > sprite-frame pointers move also. Have you considered compressing the executable with PuCrunch (http://www.cs.tut.fi/~albert/Dev/pucrunch/)? It'll provide the file with a BASIC header, which will invoke a small machine language routine that copies the decruncher to $00fx-$02xx. The decruncher will uncompress the executable and jump to the specified address in the specified RAM/ROM memory configuration. PuCrunch supports VIC-20, C64, C128 and the 264 series (no PET or PET-II support). Marko ---------------------------------------------------------------------- To unsubscribe from the list send mail to majordomo_at_musoftware.de with the string "unsubscribe cc65" in the body(!) of the mail.
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