Thank you for the ideas. The real reason was that I had the wrong cfg file in use. The collision buffer shared the same memory with the C-stack. So I zeroed the entire stack 75 times per second. The interesting thing is that the program run flawlessly and the only symptom was that the score counter went back to zero after every frame refresh. -- Karri ---------------------------------------------------------------------- To unsubscribe from the list send mail to majordomo@musoftware.de with the string "unsubscribe cc65" in the body(!) of the mail.Received on Tue Nov 27 15:29:54 2012
This archive was generated by hypermail 2.1.8 : 2012-11-27 15:29:58 CET