Hi! On Mon, Nov 12, 2012 at 10:19:02AM +0100, Marc 'BlackJack' Rintsch wrote: > First time I run this, the program returns to the BASIC interpreter > without printing the "Error" I expect. On the next run the system hangs > after half of the video memory is filled with @ signs, so it looks like > `calloc()` fills memory it clearly shouldn't. This pattern of the two > runs is reproducible regardless of the compiler options for > optimizations. Sorry, but the program runs without errors here. Tried with the current snapshot and with 2.13.3 on Vice in C64 emulation. Is there anything special about your setup? Regards Uz -- Ullrich von Bassewitz uz@musoftware.de ---------------------------------------------------------------------- To unsubscribe from the list send mail to majordomo@musoftware.de with the string "unsubscribe cc65" in the body(!) of the mail.Received on Mon Nov 12 19:39:30 2012
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