> cartridges are one reason for why this can not work with shared memory in a > generic way - the debugger would have to know how every single emulated > cartridge works and access memory accordingly. > > ie, even the vice builtin monitor has a hard time doing it correctly (its > infact still not correct in all cases). The NES, which is what I started with, has a well-known set of cartridge memory controller chips. I need to refresh my memory on how the C=64 or its cartridges control different memory regions. If VICE doesn't have the ability to retrieve whatever is mapped at whatever memory region currently, is that something that can be added? It appears [as I would expect] that the VIC and SID chips are memory mapped so I can access them using the "m" or ">" commands. Perhaps an extension to that command could specify which "region" to read or write to if multiple regions can be mapped at that address? ---------------------------------------------------------------------- To unsubscribe from the list send mail to majordomo@musoftware.de with the string "unsubscribe cc65" in the body(!) of the mail.Received on Wed Mar 28 15:47:04 2012
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