On Thu, Mar 15, 2012 at 09:02:01PM -0500, Christopher Pow wrote: > Ok I'm not getting emails back from the list when I post, so hopefully > this comes through. I'm trying to follow the rules. =] The mails are definitely delivered, so at least google has them. I would suggest to check the SPAM folder. > Well certainly the UI of NESICIDE could be adapted to be an IDE for > any emulated platform, and will run on any host platform that Qt > builds for [Linux, OSX, Windows, ...]. As I mentioned in a prior > reply the emulator is a .dll/.so with a fairly clean-cut API so really > all that would need to be done would be to replace the NES-emulation > core with a C=64-emulation core and adapt the necessary APIs to the > new core. Since the days when I played with the Vice sources are years ago, and I've never looked at Nesicide (apart from the mouth watering screen shots :-), I cannot say what is easier: Add another core to Nesicide or add another GUI to Vice. There might also be the possibility to add a "core" dll to Nesicide that talks to Vice over the remote port, but what Gabor says doesn't sound like this is an easy job. > I just downloaded the snapshot and the dbinfo.c/.h are no different > than the one I'd been using since February. I took a look and, no, I > have not yet added support for types [that'll come in handy for the > symbol watch window]. I haven't even added support yet for csym's. I > should do that! Ok, thanks. Please let me know if you do some work in these areas. as said, this stuff is experimental and with some feedback, I could improve or extend it. Regards Uz -- Ullrich von Bassewitz uz@musoftware.de ---------------------------------------------------------------------- To unsubscribe from the list send mail to majordomo@musoftware.de with the string "unsubscribe cc65" in the body(!) of the mail.Received on Fri Mar 16 09:30:42 2012
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