Re: [cc65] TGI User Contribution Updates

From: Greg King <greg.king41verizon.net>
Date: 2011-05-13 01:06:48
From: "Oliver Schmidt"; on Wed., April 27, 2011; at 04:58 PM -0400
>
> I reviewed the TGI programs in the CC65 user contribution section --
> here are the results:
>
> 3dmaze:
> - Heavily depends on line clipping;
>   so, works, in general, now on all targets. :-)
> - Adjusted to TGI API changes.
> - Up to now, only for C64.
> - Now for C64, C128, Apple II, and Atari (using stddrv[]).
> - Up to now, assuming a certain aspect ratio.
> - Now assuming only x-res > y-res.
> - Now with double-buffering on multi-page stddrv (C128, Apple II).

I have created a beta port of that game for Atari Lynx emulators (Handy,
Mednafen).

http://mysite.verizon.net/vze4nxfk/3dmaze.lnx

The text at the beginning and the end is printed by CONIO'S cprintf().
Use the joypad to move through the maze.  Button A leaves the maze.  The
"flip" option will invert the screen and joypad while you are in the
maze.  The "reset" option will make a new maze when you are at the
end-screen.

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Received on Fri May 13 02:07:37 2011

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