From: "Oliver Schmidt"; on Wed., April 27, 2011; at 04:58 PM -0400 > > I reviewed the TGI programs in the CC65 user contribution section -- > here are the results: > > 3dmaze: > - Heavily depends on line clipping; > so, works, in general, now on all targets. :-) > - Adjusted to TGI API changes. > - Up to now, only for C64. > - Now for C64, C128, Apple II, and Atari (using stddrv[]). > - Up to now, assuming a certain aspect ratio. > - Now assuming only x-res > y-res. > - Now with double-buffering on multi-page stddrv (C128, Apple II). I have created a beta port of that game for Atari Lynx emulators (Handy, Mednafen). http://mysite.verizon.net/vze4nxfk/3dmaze.lnx The text at the beginning and the end is printed by CONIO'S cprintf(). Use the joypad to move through the maze. Button A leaves the maze. The "flip" option will invert the screen and joypad while you are in the maze. The "reset" option will make a new maze when you are at the end-screen. ---------------------------------------------------------------------- To unsubscribe from the list send mail to majordomo@musoftware.de with the string "unsubscribe cc65" in the body(!) of the mail.Received on Fri May 13 02:07:37 2011
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