I am doing a stack for the Atari at the moment. I looked at uIP and IP65 both. I found uIP too convoluted to use directly. IP65 seemed a lot cleaner but I didn't want to have to do it all in ML, as I'm lazy. So I took uIP apart and used bits of it to start what I have now. As a starting point, uIP was very helpful. -----Original Message----- From: owner-cc65@musoftware.de [mailto:owner-cc65@musoftware.de] On Behalf Of Gábor Lénárt Sent: Thursday, December 30, 2010 11:27 AM To: cc65@musoftware.de Subject: Re: [cc65] cc65 + tcp/ip howto and/or example Hi, On Thu, Dec 30, 2010 at 03:42:40PM +0100, Per Olofsson wrote: > If you don't mind writing the actual TCP/IP code in assembler (and > wrap it in C at a higher level), see if you find IP65 easier: > > http://ip65.sourceforge.net/ Thanks, originally I wanted assembly, just I thought there is no starting point for me then sicne I knew about uIP only which is in C (well, mostly). With this help I can even develope some own solution. Thanks again. - Gábor ---------------------------------------------------------------------- To unsubscribe from the list send mail to majordomo@musoftware.de with the string "unsubscribe cc65" in the body(!) of the mail. ---------------------------------------------------------------------- To unsubscribe from the list send mail to majordomo@musoftware.de with the string "unsubscribe cc65" in the body(!) of the mail.Received on Mon Jan 3 01:58:54 2011
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