Re: [cc65] TGI blit (was: Colormania)

From: Oliver Schmidt <ol.sc1web.de>
Date: 2009-11-03 09:42:01
Hi Groepaz,

> godot is an image manipulation program that runs on the c64... it uses that
> 4bpp format so it can work on it without having to take the various
> restrictions of c64 graphics modes into account. that format has no practical
> use besides this - and ofcourse for pretty much all other uses people use the
> native format that you can simply copy to video memory.

Thanks for the explanation :-)

> atleast for my stuff i can say... that the tools i am using are always tweaked
> for a specific application. the only useful "generic" converters are those
> that convert fullscreen graphics - anything else is almost certainly
> application specific.

So it seems there is in fact demand for a new tool - even for the C64:

- Running on the cc65 host (not target) platforms
- Reading a BMP/PNG/...
- Writing a device dependend bitmap (hopefully supporting many TGI drivers)
- The bitmap contains some minimal header with height and width and ...
- Hopefully many TGI drivers support copying "their" bitmap to a drawpage

So it's basically a 1on1 between the driver-specific tool-backend and
the driver "copy" code.

Something like this seems useful to me...

Best, Oliver
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Received on Tue Nov 3 09:42:08 2009

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