On Montag 02 November 2009, Markus Stehr wrote: > Am Montag, den 02.11.2009, 08:35 +0100 schrieb Groepaz: > > On Montag 02 November 2009, Johan Kotlinski wrote: > > > Out of pure interest... Are there any users of TGI? Or just different > > > implementers? > > > > > > Not to mock the latter if that's the case, implementation is fun. > > > > i very much doubt anyone is using it for c64 stuff =P > > Yep, because there is no support for Sprites or Sound. > The best would be something like an "DirectEightBit" API where someone > can write a game for C64 and compile it later for, for example, Apple 2 > without much effort. > > Just my 2 eurocent... that doesnt make a lot of sense really. sprites and sound are highly system dependend, and to do anything half serious you will even need application specific code. -- http://www.hitmen-console.org http://magicdisk.untergrund.net http://www.pokefinder.org http://ftp.pokefinder.org I'm honored to shake the hand of a brave Iraqi citizen who had his hand cut off by Saddam Hussein. <George W. Bush> ---------------------------------------------------------------------- To unsubscribe from the list send mail to majordomo@musoftware.de with the string "unsubscribe cc65" in the body(!) of the mail.Received on Mon Nov 2 14:52:59 2009
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