On Wed, Mar 04, 2009 at 07:31:07AM +0100, Spiro Trikaliotis wrote: > > #include <peekpoke.h> > > #define MOUSE_PTR 0x0284 > > unsigned char a=PEEK(MOUSE_PTR); > > Indeed, this seems to be the most efficient way to do it. Sad, isn't it? It is not the only one. Structures in memory are also highly efficient. ------------------------------------------------------------------------------ /* Define a structure with the 6526 register offsets. */ struct __6526 { unsigned char prb; /* Port register B */ unsigned char pra; /* Port register A */ ... }; #define CIA1 (*(struct __6526*)0xDC00) void func (void) { CIA1.prb = 0x03; ... } ------------------------------------------------------------------------------ Using "const" for optimizing is difficult, because the C standard does not guarantee that these values won't change. So "const" does not always mean "reads always the same value" in C. Regards Uz -- Ullrich von Bassewitz uz@musoftware.de ---------------------------------------------------------------------- To unsubscribe from the list send mail to majordomo@musoftware.de with the string "unsubscribe cc65" in the body(!) of the mail.Received on Wed Mar 4 14:09:36 2009
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