---------------------------------------------------------------------- To unsubscribe from the list send mail to majordomo@musoftware.de with the string "unsubscribe cc65" in the body(!) of the mail. Received on Wed Jan 14 16:12:15 2009On Sonntag 11 Januar 2009, Tachdaun wrote:Hi, this one is for Groepaz: I've noted that global variables begin in address $6000, which is the area of Save RAM, that's why emulators create a .sav file when you run programs that use global variables. Then local variables take addresses starting from $07FF going downwards, this memory area should be the RAM itself. Am I right? why is not $100 to $1FF used for stack, and why is Save RAM used for global variables?using save ram was an arbitrary decision, it just was a quick and dirty way of getting a memory setup that worked for me :) if you want to change it, simply look at the default nes linker script and modify it.
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