Basics and Floats (Was:Re: [cc65] C Compiler Semantic Analysis) [scanned]

From: Markus Stehr <bastetfurry1ircnet.de>
Date: 2006-01-17 00:25:24
Am Dienstag, den 17.01.2006, 00:04 +0100 schrieb Groepaz:
> a) those "modern" basic dialects are a lot more structured than basic v2, and 
> dont allow for as horrible spaghetti constructs

I dont consider V2 a good basic, even when it got released there where
much better ones.
And regarding those spaghetti constructs, its mostly the fault of the
editor.
But even C= can learn, look at V7, now thats a rather good 8-bit
linenumber basic.
Besides that, you can do much worse code in ASM ;)
We definitly need a 65xx asm obfuscate compo *g*

> b) performance and memory efficiency is not an issue at all on a modern win32 
> box.

Comes to the project.
A TES:Oblivion for example can use every cycle a modern x86 and a modern
gfx-chip can provide. But i dont think you would write such things in
Basic anyway, even if FreeBasic is ~70% to 80% the speed of gcc.
And you should consider that not everyone can afford a brand new box.
I know of people who still sit on a 1,2ghz 256 mb machine.

> i'm sure that if you write a float lib it will be accepted :=) (however, 
> performance would suck, noone with a brain uses floats on a 1mhz machine 
> unless its really really necessary)

If i could buy the time.... ;)
Ill come back when my current project for the Hobbytronic is done and
someone provides me a skeleton template.

Greets,
BastetFurry




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Received on Tue Jan 17 00:25:39 2006

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