On Friday 22 October 2004 22:00, Ullrich von Bassewitz wrote: > > In case this works I believe that it would be super-cool to arrange > > a programming competition to produce the best game that has to > > cross-compile to all platforms supporting tgi and stdjoy. (And some > > stdsound? driver.) > > Groepaz once made his tetris program run on as many platforms as possible > using conio, and it was really fun using it, but a problem with this goal is > that you end up with many detail problems like the delay loop in your program. > I'm always an advocate of portability, but systems like the lynx, the C128 and > the C64 are probably too different to make a portable program really useful. > > The three given systems have > > - very different display resolutions > > - different number of colors (2 for the CBMs vs. 16 for the Lynx) > > - different system speeds (the lynx is four time as fast as the C64) in my tetris program, which admittedly isnt very timing critical, i used the standard timer stuff to sync the game so it runs at roughly the same speed on all targets...works fine most of the time :=P > Anyway, it's a nice idea, and maybe someone will prove me wrong:-) i like the idea... i think there are quite a few game-concepts that could work out. what we would need is a standard sound driver (both capable of playing music and sound fx) and maybe also some kind of minimalistic sprite-api. gpz ---------------------------------------------------------------------- To unsubscribe from the list send mail to majordomo@musoftware.de with the string "unsubscribe cc65" in the body(!) of the mail.Received on Mon Oct 25 13:19:32 2004
This archive was generated by hypermail 2.1.8 : 2004-10-25 13:19:41 CEST