On Monday 27 September 2004 19:51, Karri Kaksonen wrote: > > On Mon, 27 Sep 2004, Groepaz wrote: > > what you describe is fixed-point math, and exactly _not_ what floats are :=P > > > > if you need fixed point, use a bunch of macros or a fixed point lib....this > > shouldnt be supported by a non standard "fixedpoint" or even worse a non > > standard float type imho. > > Newbies may not know that a float type is most of the time unnecessary for > coding games. Perhaps a small set of defines is better than implementing > something in the compiler. well...if you are coding any non-trivial games stuff...you wont exactly do it in C either :=P not on a 1mhz 6502 system atleast :) gpz ---------------------------------------------------------------------- To unsubscribe from the list send mail to majordomo@musoftware.de with the string "unsubscribe cc65" in the body(!) of the mail.Received on Mon Sep 27 19:51:05 2004
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