Re: [cc65] how to... c program for NES

From: Groepaz <groepaz1gmx.net>
Date: 2004-09-12 04:54:12
On Thursday 09 September 2004 11:56, Ullrich von Bassewitz wrote:
 
> On Tue, Sep 07, 2004 at 06:14:07PM +0200, Groepaz wrote:
> > the heap should actually work....my tetris clone uses it atleast :=P
> 
> Maybe I was wrong. I remember something that the heap didn't work because of
> the memory layout and the fact that the current cc65 runtime expects the heap
> to start at the end of the BSS segment and end below the parameter stack.

mmmh maybe, i dont remember if i worked around that in the stuff that is
included in cc65 now.... if in doubt, the portlib stuff i uploaded certainly
includes everything needed to make it work (modified _heap.s etc)

gpz
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Received on Sun Sep 12 05:03:55 2004

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