Re: [cc65] how to... c program for NES

From: Ullrich von Bassewitz <uz1musoftware.de>
Date: 2004-09-09 11:56:28
On Tue, Sep 07, 2004 at 06:14:07PM +0200, Groepaz wrote:
> the heap should actually work....my tetris clone uses it atleast :=P

Maybe I was wrong. I remember something that the heap didn't work because of
the memory layout and the fact that the current cc65 runtime expects the heap
to start at the end of the BSS segment and end below the parameter stack.

Regards


        Uz


-- 
Ullrich von Bassewitz                                  uz@musoftware.de
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Received on Thu Sep 9 11:56:32 2004

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