Stefan Haubenthal has ported the 3dmaze program to cc65 using TGI. The user moves within a 3D labyrinth, the goal is to get out of it. The size of the labyrinth is passed as parameter, or will default to 10x10. While the game is not a killer as it is now, it could be used as a core for other, more elaborated games. I've created a first version, so you can have a look at it: ftp://ftp.musoftware.de/pub/uz/cc65/contrib/3dmaze-0.1.zip The current code runs ok on the C64 (binary is inside the archive), but has problems on other platforms (like the C128). These problems seem to be aspect ratio related and I don't think they are difficult to fix. Regards Uz -- Ullrich von Bassewitz uz@musoftware.de ---------------------------------------------------------------------- To unsubscribe from the list send mail to majordomo@musoftware.de with the string "unsubscribe cc65" in the body(!) of the mail.Received on Mon Mar 8 22:52:45 2004
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