Re: [cc65] can't compile 2.10 - no sgml2html

From: Greg King <gngking1erols.com>
Date: 2004-02-24 11:31:01
From: MagerValp; on Date: Wednesday, February 18, 2004, 01:00 PM -0500
>
> I'm trying to compile the 2.10 sources on MacOS X, and it stops when
> it comes to the apple 2 library, as it requires sgml2html. I downloaded
> it; but it, in turn, requires LaTeX, and that's just way too much work
> to install.
>
> Or, am I the only person in the world without SgmlTools?

You were not the only one!  I, too, had to find it on the 'net.  Then, I
learned that Uz uses LinuxDocTools, which is slightly different from
SgmlTools.  It actually doesn't _require_ the groff, LaTeX, and TexInfo
packages; but, it can take advantage of them if we have them.  Uz's
makefile generates only HTML docs., so I don't need even to think about
LaTeX! :-)

From: MagerValp; on Date: Friday, February 20, 2004, 05:34 AM -0500
>
>>>>>> "UvB" == Ullrich von Bassewitz <uz@musoftware.de> writes:
> UvB>
> UvB> ...  Object files are not stored
> UvB> in separate places for the platforms; so, to build for a new
> UvB> platform, the old object files have to be removed (because they
> UvB> might be new for another platform), and recreated.
>
> Ah, yeah, now I get it.  Then yes, not much to do about it.

(Only C files -- and assembly files that have character- and
string-literals -- need to be rebuilt for each cc65 target.  So, for
example, nothing in the "runtime" directory actually needs to be
re-assembled.)

You can remove "install"'s dependency on "all".  Change:

install:        all
        ...
        ...

to

install:        #all
        ...
        ...

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Received on Tue Feb 24 12:06:28 2004

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