Re: [cc65] Atmos target

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From: Groepaz (
Date: 2003-02-27 05:27:40

On Thursday 27 February 2003 01:13, Debrune Jérôme wrote:
> Anyway here is the code :
> ===========================
> #define poke(addr,val)     (*(unsigned char*) (addr) = (val))
> #include "image.h"
> /*Roms calls for atmos hires() == jsr $ec33 */
> #include "basic.h"
> main()
> {
> int j;
> hires();
> /*Draw the half of image in hires*/
> for(j=0;j<4000;j++)
>   poke(0xa000+j,image[j]); // Display my picture array in 0xa000 hires ram
> }

uhmz.. :) maybe the stack pointer is set to a wrong location or sth? (have you 
checked the assembler code generated by cc65?). what you describe could mean 
the stackpointer actually points into the hires screen, but its just a wild 
guess really :o)

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