From: Groepaz (groepaz_at_gmx.net)
Date: 2002-12-10 20:13:02
On Tuesday 10 December 2002 18:42, Spiro Trikaliotis wrote:
> eor-code? You mean recognizing only changes of the state? Well, that's
> very efficient, let the kernel perform the repeat and afterwards,
> filtering the repeat out. :-)
hehe well, its actually the way it works in almost every (gaming) api i have
seen. ofcoz its not as efficient as it could get this way on a c64... but the
additional 2 or 3 (assembler) instruction wont hurt too much :=P
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This archive was generated by hypermail 2.1.3 : 2002-12-10 18:46:29 CET