Re: [cc65] conio - keyboard repeat

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From: Spiro Trikaliotis (Trik-news_at_gmx.de)
Date: 2002-12-10 18:42:18


Hello,

Groepaz wrote:

> > well, it might be usefull for some games, for example, a shooter where the
> > SPACE should not be a MP but a one-shoot.
> 
> you can VERY easy get that behaviour by some simple eor-code using the 
> all-repeat thing otherwhise...its an exception anyway mostly

eor-code? You mean recognizing only changes of the state? Well, that's
very efficient, let the kernel perform the repeat and afterwards, 
filtering the repeat out. :-)

Spiro.
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