From: groepaz (groepaz_at_gmx.net)
Date: 2002-11-21 23:05:41
Hello Ullrich, UvB> I had a look at it yesterday. However, it's a lot of stuff and it's quite UvB> difficult to find a way through all the sources. How about splitting it up UvB> into the separate libraries and/or programs? This would make it much more easy UvB> to find the really interesting stuff. err? *scratcheshead* ... from what i remember each library and program and library got its own directory :=P what else to seperate? UvB> When digging through the programs, I spent some time with the fire demo. With UvB> a few minor changes to the code and a small change to the compiler I've UvB> managed to almost double the frame rate. It's still pretty slow (~5 fps), but UvB> it's definitely at its limits using the current compiler. Would you allow me UvB> to add this to the cc65 samples? sure thing, think i said that before.... if i wouldnt want people to do whatever they like with the code, i wouldnt release the source in the first place ;=P UvB> Some of the programs would also fit into the proposed "contrib" directory - UvB> but this would mean doing a little cleanup and separating the parts. well while putting the samples into seperate .zips might be doable, they would still require a lot of the libraries... dont see what else to seperate here? (i dont like the idea of using tons of .zips instead of seperate directories though - and you are ofcoz right about the cleanup ;=P) however... i guess the next thing i'll be doing related to cc65 would be converting that gfx-related stuff into loadable modules that can be used with (and merged into) the normal libs... (i am still wondering how to get that 3d cube running at a halfway decent framerate :=) not writing the line routine in C probably could help hehe) -- Best regards, groepaz mailto:groepaz_at_gmx.net ---------------------------------------------------------------------- To unsubscribe from the list send mail to majordomo_at_musoftware.de with the string "unsubscribe cc65" in the body(!) of the mail.
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