Re: [cc65] Creating Sprites with VIC

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From: Brian Bagnall (bbagnall_at_mts.net)
Date: 2002-10-15 19:39:00


Thanks, Ullrich.

> You may want to have a look at the linker config file that determines the
> memory setup. If you aren't using a config file, the standard one comes
into
> effect, which means that your program starts at $801 and ends at $D000 on
the
> C64. The compiler/linker will not access memory outside this range. If you
> want to change this (for example because you need a hires screen
somewhere),
> you will have to use a custom linker configuration.

That's very good to know. In fact I was just playing with editing character
sets and I need a safe memory location to store the character data it. This
looks like the way to go.

- Brian

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