RE: [cc65] Space efficiency?

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From: Mark Keates (mark_at_mkeates.f9.co.uk)
Date: 2002-05-18 00:40:35


Hi,

> > What sort of graphics adventure? A text adventure
> > with graphics, 'The Pawn', or an interactive one,
> > Zelda/Final Fantasy?
> 
> I'm not quite sure what you mean by "interactive", but it's
> going to be a text-line-on-top-picture-below-verbs-and-
> inventory-at-bottom-and-command-line-between-adventure.
 
Glad that's clarified ;-) ...so like the LucasArts/Sierra style 
point and click games, but you say command line so maybe not?

The other sort I'd though about was an RPG 'Dungeon Master'
style game. We didn't get anything like that on the Atari,
the C64 had quite a few TSR games (any favourites anyone?)
and both C64 and the Apple had Bard's Tale! The one I liked 
best was 'Telenguard' by Avalon Hill, it had a nifty little
fixed seed based random number generator that meant the 
the whole dungeon cube was based on the walls/room content
being determined by a few bits in the byte, just feed in
the XYZ co-ords and voila, a unchanging map!

Enjoy the weekend!

Regards,

Mark
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