From: MagerValp (MagerValp_at_cling.gu.se)
Date: 2001-01-08 15:00:28
>>>>> "G" == Groepaz <groepaz_at_gmx.net> writes:
G> see, i am a demo coder... that means, i am mostly dealing with
G> async. (aka 'irq'-) loaders, since the kernal routines are of no
G> use in this case.
Well, no, not if you want seamless transitions from one page to
another, and you usually do with demos.
G> however, i have to agree to your statement aslong as you are
G> talking about TOOLS...
Or games. Or just about anything. Hell, we're releasing the EFnet
#c-64 coop demo using just the kernal routines.
G> these should OFCOZ use the kernal routines, for the exact reasons
G> that you mentioned.... besides that, kernal i/o is pretty much 'not
G> professional' for anything else (games/demos) since it forbids
G> almost anything that makes the production decent ;)
What, fast loading and compatibility with other devices than 1541s?
I'd much rather have a game on a CMD HD than a 1541 and listen to a
tune while it's loading.
G> let it only be loading under i/o (beyond $d000 that is), and last
G> not least the slooooooooow (really not acceptable) loading times
G> for ppl without any fastload equipment.
All three of them?
--
___ . . . . . + . . o
_|___|_ + . + . + . . Per Olofsson, konstnär
o-o . . . o + MagerValp_at_cling.gu.se
- + + . http://www.cling.gu.se/~cl3polof/
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This archive was generated by hypermail 2.1.3 : 2001-12-14 22:05:38 CET