Re: [cc65]zero page

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From: MagerValp (MagerValp_at_cling.gu.se)
Date: 2001-01-08 15:00:28


>>>>> "G" == Groepaz  <groepaz_at_gmx.net> writes:

G> see, i am a demo coder... that means, i am mostly dealing with
G> async. (aka 'irq'-) loaders, since the kernal routines are of no
G> use in this case.

Well, no, not if you want seamless transitions from one page to
another, and you usually do with demos.

G> however, i have to agree to your statement aslong as you are
G> talking about TOOLS...

Or games. Or just about anything. Hell, we're releasing the EFnet
#c-64 coop demo using just the kernal routines. 

G> these should OFCOZ use the kernal routines, for the exact reasons
G> that you mentioned.... besides that, kernal i/o is pretty much 'not
G> professional' for anything else (games/demos) since it forbids
G> almost anything that makes the production decent ;)

What, fast loading and compatibility with other devices than 1541s?
I'd much rather have a game on a CMD HD than a 1541 and listen to a
tune while it's loading.

G> let it only be loading under i/o (beyond $d000 that is), and last
G> not least the slooooooooow (really not acceptable) loading times
G> for ppl without any fastload equipment.

All three of them?

-- 
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  _|___|_   +   .  +     .     +         .   .  Per Olofsson, konstnär
    o-o    .      .     .   o         +          MagerValp_at_cling.gu.se
     -       +            +    .     http://www.cling.gu.se/~cl3polof/
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