ld65 Users Guide

Ullrich von Bassewitz


The ld65 linker combines object files into an executable file. ld65 is highly configurable and uses configuration files for high flexibility.

1. Overview

2. Usage

3. Search paths

4. Detailed workings

5. Configuration files

6. Special segments

7. Debug Info

8. Copyright


1. Overview

The ld65 linker combines several object modules created by the ca65 assembler, producing an executable file. The object modules may be read from a library created by the ar65 archiver (this is somewhat faster and more convenient). The linker was designed to be as flexible as possible. It complements the features that are built into the ca65 macroassembler:

2. Usage

2.1 Command-line option overview

The linker is called as follows:

---------------------------------------------------------------------------
Usage: ld65 [options] module ...
Short options:
  -(                    Start a library group
  -)                    End a library group
  -C name               Use linker config file
  -D sym=val            Define a symbol
  -L path               Specify a library search path
  -Ln name              Create a VICE label file
  -S addr               Set the default start address
  -V                    Print the linker version
  -h                    Help (this text)
  -m name               Create a map file
  -o name               Name the default output file
  -t sys                Set the target system
  -u sym                Force an import of symbol 'sym'
  -v                    Verbose mode
  -vm                   Verbose map file

Long options:
  --allow-multiple-definition   Allow multiple definitions
  --cfg-path path               Specify a config file search path
  --config name                 Use linker config file
  --dbgfile name                Generate debug information
  --define sym=val              Define a symbol
  --end-group                   End a library group
  --force-import sym            Force an import of symbol 'sym'
  --help                        Help (this text)
  --large-alignment             Don't warn about large alignments
  --lib file                    Link this library
  --lib-path path               Specify a library search path
  --mapfile name                Create a map file
  --module-id id                Specify a module id
  --obj file                    Link this object file
  --obj-path path               Specify an object file search path
  --start-addr addr             Set the default start address
  --start-group                 Start a library group
  --target sys                  Set the target system
  --version                     Print the linker version
  --warnings-as-errors          Treat warnings as errors
---------------------------------------------------------------------------

2.2 Command-line options in detail

Here is a description of all of the command-line options:

--allow-multiple-definition

Normally when a global symbol is defined multiple times, ld65 will issue an error and not create the output file. This option lets it silently ignore this fact and continue. The first definition of a symbol will be used.

-(, --start-group

Start a library group. The libraries specified within a group are searched multiple times to resolve crossreferences within the libraries. Normally, crossreferences are resolved only within a library, that is the library is searched multiple times. Libraries specified later on the command line cannot reference otherwise unreferenced symbols in libraries specified earlier, because the linker has already handled them. Library groups are a solution for this problem, because the linker will search repeatedly through all libraries specified in the group, until all possible open symbol references have been satisfied.

-), --end-group

End a library group. See the explanation of the --start-group option.

-h, --help

Print the short option summary shown above.

-m name, --mapfile name

This option (which needs an argument that will used as a filename for the generated map file) will cause the linker to generate a map file. The map file does contain a detailed overview over the modules used, the sizes for the different segments, and a table containing exported symbols.

-o name

The -o switch is used to give the name of the default output file. Depending on your output configuration, this name might not be used as the name for the output file. However, for the default configurations, this name is used for the output file name.

-t sys, --target sys

The argument for the -t switch is the name of the target system. Since this switch will activate a default configuration, it may not be used together with the -C option. The following target systems are currently supported:

There are a few more targets defined but neither of them is actually supported.

-u sym[:addrsize], --force-import sym[:addrsize]

Force an import of a symbol. While object files are always linked to the output file, regardless if there are any references, object modules from libraries get only linked in if an import can be satisfied by this module. The --force-import option may be used to add a reference to a symbol and as a result force linkage of the module that exports the identifier.

The name of the symbol may optionally be followed by a colon and an address-size specifier. If no address size is specified, the default address size for the target machine is used.

Please note that the symbol name needs to have the internal representation, meaning you have to prepend an underscore for C identifiers.

-v, --verbose

Using the -v option, you may enable more output that may help you to locate problems. If an undefined symbol is encountered, -v causes the linker to print a detailed list of the references (that is, source file and line) for this symbol.

-vm

Must be used in conjunction with -m (generate map file). Normally the map file will not include empty segments and sections, or unreferenced symbols. Using this option, you can force the linker to include all that information into the map file. Also, it will include a second Exports list. The first list is sorted by name; the second one is sorted by value.

-C

This gives the name of an output config file to use. See section 4 for more information about config files. -C may not be used together with -t.

-D sym=value, --define sym=value

This option allows to define an external symbol on the command line. Value may start with a '$' sign or with 0x for hexadecimal values, otherwise a leading zero denotes octal values. See also the SYMBOLS section in the configuration file.

-L path, --lib-path path

Specify a library search path. This option may be used more than once. It adds a directory to the search path for library files. Libraries specified without a path are searched in the current directory, in the list of directories specified using --lib-path, in directories given by environment variables, and in a built-in default directory.

-Ln

This option allows you to create a file that contains all global labels and may be loaded into the VICE emulator using the ll (load label) command or into the Oricutron emulator using the sl (symbols load) command. You may use this to debug your code with VICE. Note: Older versions had some bugs in the label code. If you have problems, please get the latest VICE version.

-S addr, --start-addr addr

Using -S you may define the default starting address. If and how this address is used depends on the config file in use. For the default configurations, only the "none", "apple2" and "apple2enh" systems honor an explicit start address, all other default configs provide their own.

-V, --version

This option prints the version number of the linker. If you send any suggestions or bugfixes, please include this number.

--cfg-path path

Specify a config file search path. This option may be used more than once. It adds a directory to the search path for config files. A config file given with the -C option that has no path in its name is searched in the current directory, in the list of directories specified using --cfg-path, in directories given by environment variables, and in a built-in default directory.

--dbgfile name

Specify an output file for debug information. Available information will be written to this file. Using the -g option for the compiler and assembler will increase the amount of information available. Please note that debug information generation is currently being developed, so the format of the file and its contents are subject to change without further notice.

--large-alignment

Disable warnings about a large combined alignment. See the discussion of the .ALIGN directive in the ca65 Users Guide for further information.

--lib file

Links a library to the output. Use this command-line option instead of just naming the library file, if the linker is not able to determine the file type because of an unusual extension.

--obj file

Links an object file to the output. Use this command-line option instead of just naming the object file, if the linker is not able to determine the file type because of an unusual extension.

--obj-path path

Specify an object file search path. This option may be used more than once. It adds a directory to the search path for object files. An object file passed to the linker that has no path in its name is searched in the current directory, in the list of directories specified using --obj-path, in directories given by environment variables, and in a built-in default directory.

--warnings-as-errors

An error will be generated if any warnings were produced.

3. Search paths

Starting with version 2.10, there are now several search-path lists for files needed by the linker: one for libraries, one for object files, and one for config files.

3.1 Library search path

The library search-path list contains in this order:

  1. The current directory.
  2. Any directory added with the --lib-path option on the command line.
  3. The value of the environment variable LD65_LIB if it is defined.
  4. A subdirectory named lib of the directory defined in the environment variable CC65_HOME, if it is defined.
  5. An optionally compiled-in library path.

3.2 Object file search path

The object file search-path list contains in this order:

  1. The current directory.
  2. Any directory added with the --obj-path option on the command line.
  3. The value of the environment variable LD65_OBJ if it is defined.
  4. A subdirectory named obj of the directory defined in the environment variable CC65_HOME, if it is defined.
  5. An optionally compiled-in directory.

3.3 Config file search path

The config file search-path list contains in this order:

  1. The current directory.
  2. Any directory added with the --cfg-path option on the command line.
  3. The value of the environment variable LD65_CFG if it is defined.
  4. A subdirectory named cfg of the directory defined in the environment variable CC65_HOME, if it is defined.
  5. An optionally compiled-in directory.

4. Detailed workings

The linker does several things when combining object modules:

First, the command line is parsed from left to right. For each object file encountered (object files are recognized by a magic word in the header, so the linker does not care about the name), imported and exported identifiers are read from the file and inserted in a table. If a library name is given (libraries are also recognized by a magic word, there are no special naming conventions), all modules in the library are checked if an export from this module would satisfy an import from other modules. All modules where this is the case are marked. If duplicate identifiers are found, the linker issues warnings.

That procedure (parsing and reading from left to right) does mean that a library may only satisfy references for object modules (given directly or from a library) named before that library. With the command line

        ld65 crt0.o clib.lib test.o

the module test.o must not contain references to modules in the library clib.lib. But, if it does, you have to change the order of the modules on the command line:

        ld65 crt0.o test.o clib.lib

Step two is, to read the configuration file, and assign start addresses for the segments and define any linker symbols (see Configuration files).

After that, the linker is ready to produce an output file. Before doing that, it checks its data for consistency. That is, it checks for unresolved externals (if the output format is not relocatable) and for symbol type mismatches (for example a zero-page symbol is imported by a module as an absolute symbol).

Step four is, to write the actual target files. In this step, the linker will resolve any expressions contained in the segment data. Circular references are also detected in this step (a symbol may have a circular reference that goes unnoticed if the symbol is not used).

Step five is to output a map file with a detailed list of all modules, segments and symbols encountered.

And, last step, if you give the -v switch twice, you get a dump of the segment data. However, this may be quite unreadable if you're not a developer. :-)

5. Configuration files

Configuration files are used to describe the layout of the output file(s). Two major topics are covered in a config file: The memory layout of the target architecture, and the assignment of segments to memory areas. In addition, several other attributes may be specified.

Case is ignored for keywords, that is, section or attribute names, but it is not ignored for names and strings.

5.1 Memory areas

Memory areas are specified in a MEMORY section. Let's have a look at an example (this one describes the usable memory layout of the C64):

        MEMORY {
            RAM1:  start = $0800, size = $9800;
            ROM1:  start = $A000, size = $2000;
            RAM2:  start = $C000, size = $1000;
            ROM2:  start = $E000, size = $2000;
        }

As you can see, there are two RAM areas and two ROM areas. The names (before the colon) are arbitrary names that must start with a letter, with the remaining characters being letters or digits. The names of the memory areas are used when assigning segments. As mentioned above, case is significant for those names.

The syntax above is used in all sections of the config file. The name (ROM1 etc.) is said to be an identifier, the remaining tokens up to the semicolon specify attributes for this identifier. You may use the equal sign to assign values to attributes, and you may use a comma to separate attributes, you may also leave both out. But you must use a semicolon to mark the end of the attributes for one identifier. The section above may also have looked like this:

        # Start of memory section
        MEMORY
        {
            RAM1:
                start $0800
                size $9800;
            ROM1:
                start $A000
                size $2000;
            RAM2:
                start $C000
                size $1000;
            ROM2:
                start $E000
                size $2000;
        }

There are of course more attributes for a memory section than just start and size. Start and size are mandatory attributes, that means, each memory area defined must have these attributes given (the linker will check that). I will cover other attributes later. As you may have noticed, I've used a comment in the example above. Comments start with a hash mark ('#'), the remainder of the line is ignored if this character is found.

5.2 Segments

Let's assume you have written a program for your trusty old C64, and you would like to run it. For testing purposes, it should run in the RAM area. So we will start to assign segments to memory sections in the SEGMENTS section:

        SEGMENTS {
            CODE:   load = RAM1, type = ro;
            RODATA: load = RAM1, type = ro;
            DATA:   load = RAM1, type = rw;
            BSS:    load = RAM1, type = bss, define = yes;
        }

What we are doing here is telling the linker, that all segments go into the RAM1 memory area in the order specified in the SEGMENTS section. So the linker will first write the CODE segment, then the RODATA segment, then the DATA segment - but it will not write the BSS segment. Why? Here enters the segment type: For each segment specified, you may also specify a segment attribute. There are five possible segment attributes:

        ro          means readonly
        rw          means read/write
        bss         means that this is an uninitialized segment
        zp          a zeropage segment
        overwrite   a segment that overwrites (parts of) another one

So, because we specified that the segment with the name BSS is of type bss, the linker knows that this is uninitialized data, and will not write it to an output file. This is an important point: For the assembler, the BSS segment has no special meaning. You specify, which segments have the bss attribute when linking. This approach is much more flexible than having one fixed bss segment, and is a result of the design decision to supporting an arbitrary segment count.

If you specify "type = bss" for a segment, the linker will make sure that this segment does only contain uninitialized data (that is, zeroes), and issue a warning if this is not the case.

For a bss type segment to be useful, it must be cleared somehow by your program (this happens usually in the startup code - for example the startup code for cc65-generated programs takes care about that). But how does your code know, where the segment starts, and how big it is? The linker is able to give that information, but you must request it. This is, what we're doing with the "define = yes" attribute in the BSS definitions. For each segment, where this attribute is true, the linker will export three symbols.

        __NAME_LOAD__   This is set to the address where the
                        segment is loaded.
        __NAME_RUN__    This is set to the run address of the
                        segment. We will cover run addresses
                        later.
        __NAME_SIZE__   This is set to the segment size.

Replace NAME by the name of the segment, in the example above, this would be BSS. These symbols may be accessed by your code when imported using the .IMPORT directive.

Now, as we've configured the linker to write the first three segments and create symbols for the last one, there's only one question left: Where does the linker put the data? It would be very convenient to have the data in a file, wouldn't it?

5.3 Output files

We don't have any files specified above, and indeed, this is not needed in a simple configuration like the one above. There is an additional attribute "file" that may be specified for a memory area, that gives a file name to write the area data into. If there is no file name given, the linker will assign the default file name. This is "a.out" or the one given with the -o option on the command line. Since the default behaviour is OK for our purposes, I did not use the attribute in the example above. Let's have a look at it now.

The "file" attribute (the keyword may also be written as "FILE" if you like that better) takes a string enclosed in double quotes ('"') that specifies the file, where the data is written. You may specify the same file several times, in that case the data for all memory areas having this file name is written into this file, in the order of the memory areas defined in the MEMORY section. Let's specify some file names in the MEMORY section used above:

        MEMORY {
            RAM1:  start = $0800, size = $9800, file = %O;
            ROM1:  start = $A000, size = $2000, file = "rom1.bin";
            RAM2:  start = $C000, size = $1000, file = %O;
            ROM2:  start = $E000, size = $2000, file = "rom2.bin";
        }

The %O used here is a way to specify the default behaviour explicitly: %O is replaced by a string (including the quotes) that contains the default output name, that is, "a.out" or the name specified with the -o option on the command line. Into this file, the linker will first write any segments that go into RAM1, and will append then the segments for RAM2, because the memory areas are given in this order. So, for the RAM areas, nothing has really changed.

We've not used the ROM areas, but we will do that below, so we give the file names here. Segments that go into ROM1 will be written to a file named "rom1.bin", and segments that go into ROM2 will be written to a file named "rom2.bin". The name given on the command line is ignored in both cases.

Assigning an empty file name for a memory area will discard the data written to it. This is useful, if the memory area has segments assigned that are empty (for example because they are of type bss). In that case, the linker will create an empty output file. This may be suppressed by assigning an empty file name to that memory area.

The %O sequence is also allowed inside a string. So using

        MEMORY {
            ROM1:  start = $A000, size = $2000, file = "%O-1.bin";
            ROM2:  start = $E000, size = $2000, file = "%O-2.bin";
        }

would write two files that start with the name of the output file specified on the command line, with "-1.bin" and "-2.bin" appended respectively. Because '%' is used as an escape char, the sequence "%%" has to be used if a single percent sign is required.

5.4 OVERWRITE segments

There are situations when you may wish to overwrite some part (or parts) of a segment with another one. Perhaps you are modifying an OS ROM that has its public subroutines at fixed, well-known addresses, and you want to prevent them from shifting to other locations in memory if your changed code takes less space. Or you are updating a block of code available in binary-only form with fixes that are scattered in various places. Generally, whenever you want to minimize disturbance to an existing code brought on by your updates, OVERWRITE segments are worth considering.

Here is an example:

MEMORY {
    RAM: file = "", start = $6000, size = $2000, type=rw;
    ROM: file = %O, start = $8000, size = $8000, type=ro;
}

Nothing unusual so far, just two memory blocks - one RAM, one ROM. Now let's look at the segment configuration:

SEGMENTS {
    RAM:       load = RAM, type = bss;
    ORIGINAL:  load = ROM, type = ro;
    FASTCOPY:  load = ROM, start=$9000, type = overwrite;
    JMPPATCH1: load = ROM, start=$f7e8, type = overwrite;
    DEBUG:     load = ROM, start=$8000, type = overwrite;
    VERSION:   load = ROM, start=$e5b7, type = overwrite;
}

Segment named ORIGINAL contains the original code, disassembled or provided in a binary form (i.e. using .INCBIN directive; see the ca65 assembler document). Subsequent four segments will be relocated to addresses specified by their "start" attributes ("offset" can also be used) and then will overwrite whatever was at these locations in the ORIGINAL segment. In the end, resulting binary output file will thus contain original data with the exception of four sequences starting at $9000, $f7e8, $8000 and $e5b7, which will sport code from their respective segments. How long these sequences will be depends on the lengths of corresponding segments - they can even overlap, so think what you're doing.

Finally, note that OVERWRITE segments should be the final segments loaded to a particular memory area, and that they need at least one of "start" or "offset" attributes specified.

5.5 LOAD and RUN addresses (ROMable code)

Let us look now at a more complex example. Say, you've successfully tested your new "Super Operating System" (SOS for short) for the C64, and you will now go and replace the ROMs by your own code. When doing that, you face a new problem: If the code runs in RAM, we need not to care about read/write data. But now, if the code is in ROM, we must care about it. Remember the default segments (you may of course specify your own):

        CODE            read-only code
        RODATA          read-only data
        DATA            read/write data
        BSS             uninitialized data, read/write

Since BSS is not initialized, we must not care about it now, but what about DATA? DATA contains initialized data, that is, data that was explicitly assigned a value. And your program will rely on these values on startup. Since there's no way to remember the contents of the data segment, other than storing it into one of the ROMs, we have to put it there. But unfortunately, ROM is not writable, so we have to copy it into RAM before running the actual code.

The linker won't copy the data from ROM into RAM for you (this must be done by the startup code of your program), but it has some features that will help you in this process.

First, you may not only specify a "load" attribute for a segment, but also a "run" attribute. The "load" attribute is mandatory, and, if you don't specify a "run" attribute, the linker assumes that load area and run area are the same. We will use this feature for our data area:

        SEGMENTS {
            CODE:   load = ROM1, type = ro;
            RODATA: load = ROM2, type = ro;
            DATA:   load = ROM2, run = RAM2, type = rw, define = yes;
            BSS:    load = RAM2, type = bss, define = yes;
        }

Let's have a closer look at this SEGMENTS section. We specify that the CODE segment goes into ROM1 (the one at $A000). The readonly data goes into ROM2. Read/write data will be loaded into ROM2 but is run in RAM2. That means that all references to labels in the DATA segment are relocated to be in RAM2, but the segment is written to ROM2. All your startup code has to do is, to copy the data from its location in ROM2 to the final location in RAM2.

So, how do you know, where the data is located? This is the second point, where you get help from the linker. Remember the "define" attribute? Since we have set this attribute to true, the linker will define three external symbols for the data segment that may be accessed from your code:

        __DATA_LOAD__   This is set to the address where the segment
                        is loaded, in this case, it is an address in
                        ROM2.
        __DATA_RUN__    This is set to the run address of the segment,
                        in this case, it is an address in RAM2.
        __DATA_SIZE__   This is set to the segment size.

So, what your startup code must do, is to copy __DATA_SIZE__ bytes from __DATA_LOAD__ to __DATA_RUN__ before any other routines are called. All references to labels in the DATA segment are relocated to RAM2 by the linker, so things will work properly.

There's a library subroutine called copydata (in a module named copydata.s) that might be used to do actual copying. Be sure to have a look at it's inner workings before using it!

5.6 Other MEMORY area attributes

There are some other attributes not covered above. Before starting the reference section, I will discuss the remaining things here.

You may request symbols definitions also for memory areas. This may be useful for things like a software stack, or an I/O area.

        MEMORY {
            STACK:  start = $C000, size = $1000, define = yes;
        }

This will define some external symbols that may be used in your code when imported using the .IMPORT directive:

        __STACK_START__         This is set to the start of the memory
                                area, $C000 in this example.
        __STACK_SIZE__          The size of the area, here $1000.
        __STACK_LAST__          This is NOT the same as START+SIZE.
                                Instead, it is defined as the first
                                address that is not used by data. If we
                                don't define any segments for this area,
                                the value will be the same as START.
        __STACK_FILEOFFS__      The binary offset in the output file. This
                                is not defined for relocatable output file
                                formats (o65).

A memory section may also have a type. Valid types are

        ro      for readonly memory
        rw      for read/write memory.

The linker will assure, that no segment marked as read/write or bss is put into a memory area that is marked as readonly.

Unused memory in a memory area may be filled. Use the "fill = yes" attribute to request this. The default value to fill unused space is zero. If you don't like this, you may specify a byte value that is used to fill these areas with the "fillval" attribute. If there is no "fillval" attribute for the segment, the "fillval" attribute of the memory area (or its default) is used instead. This means that the value may also be used to fill unfilled areas generated by the assembler's .ALIGN and .RES directives.

The symbol %S may be used to access the default start address (that is, the one defined in the FEATURES section, or the value given on the command line with the -S option).

To support systems with banked memory, a special attribute named bank is available. The attribute value is an arbitrary 32-bit integer. The assembler has a builtin function named .BANK which may be used with an argument that has a segment reference (for example a symbol). The result of this function is the value of the bank attribute for the run memory area of the segment.

5.7 Other SEGMENT attributes

Segments may be aligned to some memory boundary. Specify "align = num" to request this feature. To align all segments on a page boundary, use

        SEGMENTS {
            CODE:   load = ROM1, type = ro, align = $100;
            RODATA: load = ROM2, type = ro, align = $100;
            DATA:   load = ROM2, run = RAM2, type = rw, define = yes,
                    align = $100;
            BSS:    load = RAM2, type = bss, define = yes, align = $100;
        }

If an alignment is requested, the linker will add enough space to the output file, so that the new segment starts at an address that is dividable by the given number without a remainder. All addresses are adjusted accordingly. To fill the unused space, bytes of zero are used, or, if the memory area has a "fillval" attribute, that value. Alignment is always needed, if you have used the .ALIGN command in the assembler. The alignment of a segment must be equal or greater than the alignment used in the .ALIGN command. The linker will check that, and issue a warning, if the alignment of a segment is lower than the alignment requested in an .ALIGN command of one of the modules making up this segment.

For a given segment you may also specify a fixed offset into a memory area or a fixed start address. Use this if you want the code to run at a specific address (a prominent case is the interrupt vector table which must go at address $FFFA). Only one of ALIGN or OFFSET or START may be specified. If the directive creates empty space, it will be filled with zero, of with the value specified with the "fillval" attribute if one is given. The linker will warn you if it is not possible to put the code at the specified offset (this may happen if other segments in this area are too large). Here's an example:

        SEGMENTS {
            VECTORS: load = ROM2, type = ro, start = $FFFA;
        }

or (for the segment definitions from above)

        SEGMENTS {
            VECTORS: load = ROM2, type = ro, offset = $1FFA;
        }

The "align", "start" and "offset" attributes change placement of the segment in the run memory area, because this is what is usually desired. If load and run memory areas are equal (which is the case if only the load memory area has been specified), the attributes will also work. There is also an "align_load" attribute that may be used to align the start of the segment in the load memory area, in case different load and run areas have been specified. There are no special attributes to set start or offset for just the load memory area.

A "fillval" attribute may not only be specified for a memory area, but also for a segment. The value must be an integer between 0 and 255. It is used as the fill value for space reserved by the assembler's .ALIGN and .RES commands. It is also used as the fill value for space between sections (part of a segment that comes from one object file) caused by alignment, but not for space that precedes the first section.

To suppress the warning, the linker issues if it encounters a segment that is not found in any of the input files, use "optional=yes" as an additional segment attribute. Be careful when using this attribute, because a missing segment may be a sign of a problem, and if you're suppressing the warning, there is no one left to tell you about it.

5.8 The FILES section

The FILES section is used to support other formats than straight binary (which is the default, so binary output files do not need an explicit entry in the FILES section).

The FILES section lists output files and as only attribute the format of each output file. Assigning binary format to the default output file would look like this:

        FILES {
            %O: format = bin;
        }

There are two other available formats, one is the o65 format specified by Andre Fachat (see the 6502 binary relocation format specification). It is defined like this:

        FILES {
            %O: format = o65;
        }

The other format available is the Atari segmented file format (xex), this is the standard format used by Atari DOS 2.0 and upwards, and it is defined like this:

        FILES {
            %O: format = atari;
        }

In the Atari segmented file format, the linker will write each MEMORY area as including a header with the start and end address. If two memory areas are contiguous, the headers will be joined if possible.

The necessary o65 or Atari attributes are defined in a special section labeled FORMAT.

5.9 The FORMAT section

The FORMAT section is used to describe file formats. The default (binary) format has currently no attributes, so, while it may be listed in this section, the attribute list is empty. The second supported format, o65, has several attributes that may be defined here.

    FORMATS {
        o65: os = lunix, version = 0, type = small,
             import = LUNIXKERNEL,
             export = _main;
    }

The Atari file format has two attributes:

RUNAD = symbol

Specify a symbol as the run address of the binary, the loader will call this address after all the file is loaded in memory. If the attribute is omitted, no run address is included in the file.

INITAD = memory_area : symbol

Specify a symbol as the initialization address for the given memory area. The binary loader will call this address just after the memory area is loaded into memory, before continuing loading the rest of the file.

    FORMATS {
        atari: runad = _start;
    }

5.10 The FEATURES section

In addition to the MEMORY and SEGMENTS sections described above, the linker has features that may be enabled by an additional section labeled FEATURES.

The CONDES feature

CONDES is used to tell the linker to emit module constructor/destructor tables.

        FEATURES {
            CONDES: segment = RODATA,
                    type = constructor,
                    label = __CONSTRUCTOR_TABLE__,
                    count = __CONSTRUCTOR_COUNT__;
        }

The CONDES feature has several attributes:

segment

This attribute tells the linker into which segment the table should be placed. If the segment does not exist in any object file, it is created in the final object code.

type

Describes the type of the routines to place in the table. Type may be one of the predefined types constructor, destructor, interruptor, or a numeric value between 0 and 6.

label

This specifies the label to use for the table. The label points to the start of the table in memory and may be used from within user-written code.

count

This is an optional attribute. If specified, an additional symbol is defined by the linker using the given name. The value of this symbol is the number of entries (not bytes) in the table. While this attribute is optional, it is often useful to define it.

order

An optional attribute that takes one of the keywords increasing or decreasing as an argument. Specifies the sorting order of the entries within the table. The default is increasing, which means that the entries are sorted with increasing priority (the first entry has the lowest priority). "Priority" is the priority specified when declaring a symbol as .CONDES with the assembler, higher values mean higher priority. You may change this behaviour by specifying decreasing as the argument, the order of entries is reversed in this case.

Please note that the order of entries with equal priority is undefined.

import

This attribute defines a valid symbol name, that is added as an import to the modules defining a constructor/destructor of the given type. This can be used to force linkage of a module if this module exports the requested symbol.

Without specifying the CONDES feature, the linker will not create any tables, even if there are condes entries in the object files.

For more information, see the .CONDES command in the ca65 manual.

The STARTADDRESS feature

STARTADDRESS is used to set the default value for the start address, which can be referenced by the %S symbol. The builtin default for the linker is $200.

        FEATURES {
            # Default start address is $1000
            STARTADDRESS:       default = $1000;
        }

Please note that order is important: The default start address must be defined before the %S symbol is used in the config file. This does usually mean, that the FEATURES section has to go to the top of the config file.

5.11 The SYMBOLS section

The configuration file may also be used to define symbols used in the link stage or to force symbols imports. This is done in the SYMBOLS section. The symbol name is followed by a colon and symbol attributes.

The following symbol attributes are supported:

addrsize

The addrsize attribute specifies the address size of the symbol and may be one of

Without this attribute, the default address size is abs.

type

This attribute is mandatory. Its value is one of export, import or weak. export means that the symbol is defined and exported from the linker config. import means that an import is generated for this symbol, eventually forcing a module that exports this symbol to be included in the output. weak is similar as export. However, the symbol is only defined if it is not defined elsewhere.

value

This must only be given for symbols of type export or weak. It defines the value of the symbol and may be an expression.

The following example defines the stack size for an application, but allows the programmer to override the value by specifying --define __STACKSIZE__=xxx on the command line.

        SYMBOLS {
            # Define the stack size for the application
            __STACKSIZE__:  type = weak, value = $800;
        }

6. Special segments

The builtin config files do contain segments that have a special meaning for the compiler and the libraries that come with it. If you replace the builtin config files, you will need the following information.

6.1 INIT

The INIT segment is some kind of 'bss' segment since it contains uninitialized data. Unlike .bss itself, its contents aren't initialized to zero at program startup . It's mostly used by constructors in the startup code. An example for the use of the INIT segment is saving/restoring the zero page area used by cc65.

6.2 LOWCODE

For the LOWCODE segment, it is guaranteed that it won't be banked out, so it is reachable at any time by interrupt handlers or similar.

6.3 ONCE

The ONCE segment is used for initialization code run only once before execution reaches main() - provided that the program runs in RAM. You may for example add the ONCE segment to the heap in really memory constrained systems.

6.4 STARTUP

This segment contains the startup code which initializes the C software stack and the libraries. It is placed in its own segment because it needs to be loaded at the lowest possible program address on several platforms.

6.5 ZPSAVE

The ZPSAVE segment contains the original values of the zeropage locations used by the ZEROPAGE segment. It is placed in its own segment because it must not be initialized.

7. Debug Info

The debug info and the API mirrors closely the items available in the sources used to build an executable. To use the API efficiently, it is necessary to understand from which blocks the information is built.

Each item of each type has something like a primary index called an 'id'. The ids can be thought of as array indices, so looking up something by its id is fast. Invalid ids are marked with the special value CC65_INV_ID. Data passed back for an item may contain ids of other objects. A scope for example contains the id of the parent scope (or CC65_INV_ID if there is no parent scope). Most API functions use ids to lookup related objects.

7.1 Libraries

This information comes from the linker and is currently used in only one place:To mark the origin of a module. The information available for a library is its name including the path.

7.2 Lines

A line is a location in a source file. It is module dependent, which means that if two modules use the same source file, each one has its own line information for this file. While the assembler has also column information, it is dropped early because it would generate much more data. A line may have one or more spans attached if code or data is generated.

7.3 Modules

A module is actually an object file. It is generated from one or more source files and may come from a library. The assembler generates a main scope for symbols declared outside user generated scopes. The main scope has an empty name.

7.4 Scopes

Each module has a main scope where all symbols live, that are specified outside other scopes. Additional nested scopes may be specified in the sources. So scopes have a one to many relation: Each scope (with the exception of the main scope) has exactly one parent and may have several child scopes. Scopes may not cross modules.

7.5 Segment Info

It is also possible to retrieve the spans for sections (a section is the part of a segment that comes from one module). Since the main scope covers a whole module, and the main scope has spans assigned (if not empty), the spans for the main scope of a module are also the spans for the sections in the segments.

7.6 Source files

Modules are generated from source files. Since some source files are used several times when generating a list of modules (header files for example), the linker will merge duplicates to reduce redundant information. Source files are considered identical if the full name including the path is identical, and the size and time of last modification matches. Please note that there may be still duplicates if files are accessed using different paths.

7.7 Spans

A span is a small part of a segment. It has a start address and a size. Spans are used to record sizes of other objects. Line infos and scopes may have spans attached, so it is possible to lookup which data was generated for these items.

The last two fields will save a call to cc65_line_byspan or cc65_scope_byspan by providing information about the number of items that can be retrieved by these calls.

7.8 Symbols

Beware: Even for an import, the id of the corresponding export may be CC65_INV_ID. This happens if the module with the export has no debug information. So make sure that your application can handle it.

7.9 Types

A type is somewhat special. You cannot retrieve data about it in a similar way as with the other items. Instead you have to call a special routine that parses the type data and returns it in a set of data structures that can be processed by a C or C++ program.

The type information is language independent and doesn't encode things like 'const' or 'volatile'. Instead it defines a set of simple data types and a few ways to aggregate them (arrays, structs and unions).

Type information is currently generated by the assembler for storage allocating commands like .BYTE or .WORD. For example, the assembler code

foo:    .byte $01, $02, $03

will assign the symbol foo a size of 3, but will also generate a span with a size of 3 bytes and a type ARRAY[3] OF BYTE. Evaluating the type of a span allows a debugger to display the data in the same way as it was defined in the assembler source.


Assembler Command Generated Type Information
.ADDR ARRAY OF LITTLE ENDIAN POINTER WITH SIZE 2 TO VOID
.BYTE ARRAY OF UNSIGNED WITH SIZE 1
.DBYT ARRAY OF BIG ENDIAN UNSIGNED WITH SIZE 2
.DWORD ARRAY OF LITTLE ENDIAN UNSIGNED WITH SIZE 4
.FARADDR ARRAY OF LITTLE ENDIAN POINTER WITH SIZE 3 TO VOID
.WORD ARRAY OF LITTLE ENDIAN UNSIGNED WITH SIZE 2

8. Copyright

ld65 (and all cc65 binutils) are (C) Copyright 1998-2005 Ullrich von Bassewitz. For usage of the binaries and/or sources the following conditions do apply:

This software is provided 'as-is', without any expressed or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.

Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:

  1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
  2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
  3. This notice may not be removed or altered from any source distribution.