Hi, > I prefer tgi_blit or tgi_bitblt personally. That was my original thought too but looking at http://en.wikipedia.org/wiki/Bit_blit that seems to be more than - at least I think - we're planning here... > I agree we should avoid the > term "sprite", as that means different things on different platforms > (although some platforms may just use their sprite hardware to implement > tgi_blit-the lynx probably.) I think the type of sprites I know are too different to allow for that. A user of the function in question has the right to presume i.e. these working: - Call it as many times with as many bitmaps he likes. - Draw i.e. a line over a bitmap. - Get the color of a drawn bitmap pixel with tgi_getpixel(). - Save a screen with drawn bitmaps using some-non TGI function as a target-specific graphics file. Regards, Oliver ---------------------------------------------------------------------- To unsubscribe from the list send mail to majordomo@musoftware.de with the string "unsubscribe cc65" in the body(!) of the mail.Received on Fri Nov 9 11:08:34 2012
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