On Sunday 03 June 2012, you wrote: > As the linker config can't "know" how many overlays are desired it > just assumes 9 overlays and produces files "%O.1" ... "%O.9". The > corresponding segments are optional but all nine output files are > always generated. I personally would like to see ld65 to create only > non-empty files. > > However I presume that there are specific reasons for ld65 > creating/keeping empty files. In that case maybe an 'optional' > attribute for memory areas would make sense... at this point: one thing that would have saved me some trouble in the past: an option for the linker that makes it output c-header and asm-include files that contain prototypes/references to all functions in a certain segment. right now you can only do that with quite a bit of search/replace magic scripting, which is somewhat annoying (and errorprone). -- http://www.hitmen-console.org http://magicdisk.untergrund.net http://www.pokefinder.org http://ftp.pokefinder.org The universe is simple; it's the explanation that's complex. ---------------------------------------------------------------------- To unsubscribe from the list send mail to majordomo@musoftware.de with the string "unsubscribe cc65" in the body(!) of the mail.Received on Mon Jun 4 02:59:45 2012
This archive was generated by hypermail 2.1.8 : 2012-06-04 02:59:48 CEST