I need some advice on saving data for my game. I would like to use cbm_save to simply save a block of memory containing the state of the game to disk, basically just a memory dump. I think I should be safe to simply save everything in my RAM segment. My question is whether or not this will include the software stack so that after doing a cbm_load everything will be kosher and ready to go? -- Payton Byrd <http://www.paytonbyrd.com> <http://it.toolbox.com/blogs/paytonbyrd> ---------------------------------------------------------------------- To unsubscribe from the list send mail to majordomo@musoftware.de with the string "unsubscribe cc65" in the body(!) of the mail.Received on Fri Jan 27 21:22:51 2012
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