Small correction: On Wed, Jan 12, 2011 at 09:37:54PM +0100, Ullrich von Bassewitz wrote: > What I would do: Place BASICSTUB, CODE, DATA whatever in one memory area. Lets > assume this one is called M1. Create another memory area M2 that starts at the > end of M1. If you use the development version, you can use the defined symbols > for M1 for this purpose. Place BSS into this memory area. Create a third > memory area M3 that does also start at the end of M2. Place your graphics data ----------------------------------------------------^ This must read "M1". Regards Uz -- Ullrich von Bassewitz uz@musoftware.de ---------------------------------------------------------------------- To unsubscribe from the list send mail to majordomo@musoftware.de with the string "unsubscribe cc65" in the body(!) of the mail.Received on Fri Jan 14 14:37:17 2011
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