Hi, >> If I have several binaries on a disk the user should be able to easily >> choose from do I have to do something special to meet Atari user >> expectations? > Loading programs from disk with DOS is well-known... same as the LOAD > "*",8,1 thing the C64 folks do. You can put all sorts of menu's, etc.. but > there's no need. The savvy users will build their own, or put your program > on hard drive anyway. Just to make sure I'm not getting this wrong. The "standard" way to run a cc65 program using DOS 2.5 is the L option from the "DOS menu" - correct? If the program ends then a message 'need mem.sav to load this file' is printed and then the DOS menu comes up again. Is this the expected experience? If I omit DUP.SYS from a DOS 2.5 disk then the emulator tells me that the Atari crashed. If I omit DUP.SYS from a disk containing a STARTUP.SYS, then that program gets successufully loaded. However when the program ends, there's again the crash. From that I deduct that (beside DOS.SYS) DUP.SYS is more or less obligatory (at least for DOS 2.5) - correct? For the Apple2 I've created a C library function named rebootafterexit(). If it is called at some time then exiting the cc65 program some time later will not try to get back into DOS but will rather reboot the machine. Maybe something like this would be feasable / would makes sense for the Atari too. Then omitting DUP.SYS would work - but maybe I'm missing some point... Thanks, Oliver ---------------------------------------------------------------------- To unsubscribe from the list send mail to majordomo@musoftware.de with the string "unsubscribe cc65" in the body(!) of the mail.Received on Tue Sep 28 13:20:47 2010
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