On Mon, Apr 26, 2010 at 09:41:38PM +0200, Groepaz wrote: > every floating point format must be supported by both the target AND the host > (the compiler), so while using the kernal float routines for cbm targets might > sound like a good idea at first, it also means writing (and maintaining) a > floating point implementation with the exact same properties on the host. now > multiply that with the number of targets. its much easier to write one > emulator that can deal with the format used on all hosts. Correct. And: There are platforms that don't have floating point in ROM. For these platforms a 6502 floating point library has to be written anyway. So using ROM routines won't even save this work. Regards Uz -- Ullrich von Bassewitz uz@musoftware.de ---------------------------------------------------------------------- To unsubscribe from the list send mail to majordomo@musoftware.de with the string "unsubscribe cc65" in the body(!) of the mail.Received on Tue Apr 27 23:19:02 2010
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