Re: [cc65] TGI blit

From: Groepaz <groepaz1gmx.net>
Date: 2009-11-03 11:55:40
On Dienstag 03 November 2009, Karri Kaksonen wrote:
> Groepaz wrote:
> > this isnt about sprites, but arbitrary bitmaps though :)
>
> Whatever...
>
> Some targets may support some built-in compressed image formats. To save
> space it would be good to support them.
>
> The Lynx has basically two formats:
> - uncompressed literary image where every pixel is defined
> - compressed image that is a kind of a runlength encoded format
>
> The literal format is typically only used on images that have dynamic
> content or on single pixel images.

you really should think less in terms of "lynx" when talking about tgi 
stuff... most targets dont have these features, and a lot of them dont even 
have sprites at all (and another bunch doesnt even have a bitmap mode). tgi 
is ment to support the *least* common denominator of the target platforms, so 
you can write portable programs with it. when talking about tgi stuff its a 
much better idea to think of eg the apple2 and what it can do. if then 
further more advanced features can be supported without adding lots of stuff 
that can not be used by many targets, fine.

-- 

http://www.hitmen-console.org    http://magicdisk.untergrund.net
http://www.pokefinder.org        http://ftp.pokefinder.org

A chicken is an egg's way of making another egg. 
<Samuel Butler>

----------------------------------------------------------------------
To unsubscribe from the list send mail to majordomo@musoftware.de with
the string "unsubscribe cc65" in the body(!) of the mail.
Received on Tue Nov 3 11:55:50 2009

This archive was generated by hypermail 2.1.8 : 2009-11-03 11:55:52 CET