> Message-ID: <200910282133.26725.groepaz@gmx.net> Groepaz wrote: > On Mittwoch 28 Oktober 2009, Mark J. Reed wrote: > > We're talking about the *pixel* aspect ratio, which is independent of > > the resolution. On a standard TV or monitor, the pixels on a C-64 are > > taller than they are wide. On a VIC-20, they're wider than they are > > tall. Code that assumes square pixels will produce distorted images. > > yeah indeed. resolution isnt the problem anyway, the app already gets all info > about it and can do whatever it needs to do to support it. pixel aspect ratio > would be a totally different thing :) It all depends on how exactly your display device is adjusted. If you take the standard 4x3 display and put 640x256 pixels in it you effectively have pixels sizes of 160:85.33333, significantly under 2:1 (comes out at 1.875:1). However, placing a ruler on my monitor shows 640 horizontal pixels displayed in 230mm and 256 vertical pixels in 184mm, giving pixels sizes of (230/640):(184/256) = 0.35:0.71 = 1:2 - but's that's because I've adjusted my monitor to ensure square pixels. -- J.G.Harston - jgh@arcade.demon.co.uk - mdfs.net/User/JGH In 1939 $50 of groceries would fill three station wagons. Today I can lift $50 of groceries with one hand. I must have got stronger. ---------------------------------------------------------------------- To unsubscribe from the list send mail to majordomo@musoftware.de with the string "unsubscribe cc65" in the body(!) of the mail.Received on Thu Oct 29 01:00:17 2009
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