On Mittwoch 28 Oktober 2009, Fatih Aygün wrote: > Hi, > > Since it's agreed that the TGI interface will change in the near future, > I think a way for the driver to share the pixel aspect ratio information > with the main program could be a nice addition. For example Atari > has 1:1, 2:1 and 4:1 modes. > > It could be just a signed char, negative values meaning that > height > width. I know it's mathematically incorrect but it's handy. If > there are platforms with 3:2 or similar ratios, it can be two unsigned > chars, which is even more handy. Neither of them would be a great hassle > to code and maintain. > > This way, users can draw circles instead of ellipses once the > tgi_ellipse function is there, e.g., to draw pie charts and similar. Same > is true for squares and rectangles. > > Any thoughts? the c64 has a pixel aspect ratio of 0.936:1 ... somehow it sounds overengineered to me to support that :) -- http://www.hitmen-console.org http://magicdisk.untergrund.net http://www.pokefinder.org http://ftp.pokefinder.org The major difference between a thing that might go wrong and a thing that cannot possibly go wrong is that when a thing that cannot possibly go wrong goes wrong it usually turns out to be impossible to get at or repair. <Douglas Adams> ---------------------------------------------------------------------- To unsubscribe from the list send mail to majordomo@musoftware.de with the string "unsubscribe cc65" in the body(!) of the mail.Received on Wed Oct 28 18:54:31 2009
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