I have GameCartVicA developed to the point where the screen and enemies are moved and updated properly. I also have scrolling working, but I haven't worked on the scrolling of the enemies. I am working on a demo game to test the library. In the game, you must collect all the crystals in a level to go to the next level. You can kill the enemies with a sword or something. I'm using the colors red and green as multi-colors for the background. I need help: What should the player and enemies look like? Right now, the enemy looks like a circle with a line moving like a pendulum, and I need to add code for the player. I can email the demo to anybody who asks. It should work on PAL systems, but I don't know about NTSC systems. The file is an 8k cartridge image at $A000. Please respond here. ------------ Joseph Rose, a.k.a. Harry Potter Working magic in the computer community...or at least striving to! :( ---------------------------------------------------------------------- To unsubscribe from the list send mail to majordomo@musoftware.de with the string "unsubscribe cc65" in the body(!) of the mail.Received on Sun Oct 18 02:13:47 2009
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