On Montag 10 August 2009, Scott Hutter wrote: > Well, its not as pretty as returning a struct by value, but here's > something of what I did: I created a struct in the main function, then > sent it into another function by reference (pointer). Made the changes > inside the function, which of course then were available back in the main > function. > > Id like to see an example though of what you're refering to though. If Im > reading you right, it seems that when you return from the called function, > the data would be lost since the called function's struct is local to that > function. a reference would indeed be nice, since there probably is a way to do what you want cleanly without needing to return a struct by value. (i dont think i have ever done so in the past 10 years or so =P) -- http://www.hitmen-console.org http://magicdisk.untergrund.net http://www.pokefinder.org http://ftp.pokefinder.org If I have not seen as far as others, it is because giants were standing on my shoulders. <Hal Abelson> ---------------------------------------------------------------------- To unsubscribe from the list send mail to majordomo@musoftware.de with the string "unsubscribe cc65" in the body(!) of the mail.Received on Mon Aug 10 04:50:38 2009
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