Re: [cc65] NES Development - Playpower introduction

From: Charles Doty <cdoty1rastersoft.net>
Date: 2009-02-19 05:10:12
> I don't quite get how developing an IDE would be cost effective,
> though. In my opinion, a command line tool would do the trick just
> fine. I'm thinking about a sort of front end to the cc65 toolchain
> hiding Makefiles, tools and configuration files.

Another option would be to use an existing IDE, such as Eclipse.

Here's a guide to setting up the IDE, for Genesis development. Probably 
wouldn't be hard to adapt for NES.

----------------------------------------------------------------------
To unsubscribe from the list send mail to majordomo@musoftware.de with
the string "unsubscribe cc65" in the body(!) of the mail.
Received on Thu Feb 19 05:10:26 2009

This archive was generated by hypermail 2.1.8 : 2009-02-19 05:10:29 CET