Re: [cc65] Any interest in GameCartVic?

From: Jonathan MASUR <jmasur1microclub.ch>
Date: 2009-01-20 15:35:17
I think the NES libraries for CC65 were just rushed out of a quick 
modification from the C64 ones and are not suitable to write games.

I wish there were a way to make cool games for the NES in C. CC65 would 
have to be told to output more optimised code I'm afraid (I think the 
indirect stack adressing looks ugly and sluggish), but more importantly, 
the libraries should be completely rewritten so that they are actually 
workable as a base to code actual games in C (even if parts of them 
would have to be done in assembly anyway).

I guess a way to have optimised code even with C is to use globals and 
fastcalls as much as possible (and use locals only if you can't come 
with any global variable to do the work). But in the end you'd end up 
with less portable code and would still run under variable conflicts 
which are the main drawbacks of assembly.
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Received on Tue Jan 20 15:30:46 2009

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