Hi, I may be trying to do something impossible, but, is it ok if I try to do this? unsigned char a; void func() { ++a; } void main() { a = 0; //*( (unsigned char*) 0xFFFA ) = (unsigned char*) func; asm( "lda %v", func ); asm( "sta $FFFA" ); } //-------------------- $FFFA is the memory address in NES with a pointer to a routine that will be called on each vertical blank. ( I'm aware of the existance of waitvblank(), I just want to know if I can do this with interrupts.) I'm trying to hook my func() there, I tried to do it with the commented line in pure c and didn't work. The asm code doesn't do it either. am I doing something wrong from the point of view of the 6502? ( If my error is just of NES architecture understanding, as it's not the main subject of this list, I may find out elsewhere, but if the error is of 6502 or cc65/ca665 understanding, please let me know.) Thanks! ---------------------------------------------------------------------- To unsubscribe from the list send mail to majordomo@musoftware.de with the string "unsubscribe cc65" in the body(!) of the mail.Received on Sat Jan 3 21:14:15 2009
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