Hi, > If you think about 80x86 architectures, "far" could mean "segmented" while > "near" could mean a 16 or 32 bit pointer without a segment. And several compilers additionally supported "huge" meaning that pointer arithmetic was perfomed on the segment too - with an offset of 0x100 or 0x8 depending on real mode or protected mode, where neighboring descriptor table entries had to be allocated. And the compilers allowed to adjust the default being "near" or "far" separately for code and data resulting in four distinct "memory models", but on Windows you needed MakeProcInstance() for far code - or "just" load the DS register from the SS register, which was originally published by Michael Geary: http://www.geary.com/fixds.html ... okay, I certainly got carried far away ;-)) Best, Oliver ---------------------------------------------------------------------- To unsubscribe from the list send mail to majordomo@musoftware.de with the string "unsubscribe cc65" in the body(!) of the mail.Received on Fri Aug 29 11:11:26 2008
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