Re: [cc65] CC65_INC and CC65_LIB path length in windows

From: Karri Kaksonen <>
Date: 2006-08-23 08:10:42
Ullrich von Bassewitz wrote:

>On Tue, Aug 22, 2006 at 10:10:38PM +0200, Ullrich von Bassewitz wrote:
>>The Watcom compiler defines FILENAME_MAX as 80. Seems as if the compiler is a
>>bit dated. I will try to work around it.
>I've replaced the fixed size buffer by a StrBuf, so this should work now. A
>few words of feedback would be appreciated. A new snapshot is currently
>building and should be available in about 30 minutes.
>	Uz
The new snapshot works like a dream!!! Thank you Uz!!!

I now have the complete Atari Lynx developement environment on the stick.

It is at

After you have download it from the net you need to put in a SanDisk U3 
memory stick and click on U3>Add Programs>Install from My Computer and 
choose cc65.u3p to get it installed.

To run this from a stick click on "cc65 for U3".

It opens up a bash shell.

Type "source bin/bashrc". This sets up CC65_INC, CC65_LIB and the PATH.

You now have a complete linux developement environment with all kind of 
working stuff like make, cp, ls, zip, unzip etc.

The command "vi filename" will pop up a graphical editor with colored 
syntax highlighting etc.

The command "handy filename" will run the Atari Lynx emulator.

If you really want to give it a spin download 
and unzip the archive on your pen drive to /Documents.

Then type:

cd mcart
handy cart.lnx

And enjoy the latest homebrew games for the Atari Lynx. By default you 
use cursor keys and Z and X for firing.

To do a complete rebuild type:

make clean

It is supercool to have an Atari Lynx developement environment with 
editor, emulator and all the shell tools in your key chain ;)

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Received on Wed Aug 23 08:07:17 2006

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