On Monday 06 September 2004 11:57, Marko Mäkelä wrote: > On Mon, Sep 06, 2004 at 12:27:28PM +0300, Karri Kaksonen wrote: > > In lyxass I had a command ibytes that I could use to include raw binary > > sprite data like: > > > > my_hero: ibytes "sprites/myhero.spr" > > > > Is there a similar command available in the cc65 assembler? > > Have you considered writing a simple program that converts the binary > data to hexadecimal notation? Something like the following, for > generating C code on a unix-like system: > > echo "static const unsigned char my_hero[] = {" > od -w12 -vt x1 < sprites/myhero.spr \ > | sed -ne 's/ \(..\)/ 0x\1,/g;s/^[0-9]* / /p' > echo "};" > > It shouldn't be too hard to adapt the above for producing ca65 code. > It's best to include rules for such generated files in the Makefile, > listing the source files and the code generator script as dependencies. *yawn* why would any sane person do that? to increase compile time by large extend? argls :( gpz ---------------------------------------------------------------------- To unsubscribe from the list send mail to majordomo@musoftware.de with the string "unsubscribe cc65" in the body(!) of the mail.Received on Mon Sep 6 17:26:18 2004
This archive was generated by hypermail 2.1.8 : 2004-09-06 17:26:27 CEST