Hi, In lyxass I had a command ibytes that I could use to include raw binary sprite data like: my_hero: ibytes "sprites/myhero.spr" Is there a similar command available in the cc65 assembler? I also found out that the sprite packer program that I am using produces incompatible files with the linker. I also tried to convert it using co65 but it just complained: Error: Not an o65 object file. So how do you deal with reading in sprites in this environment? -- Cheers, Karri ---------------------------------------------------------------------- To unsubscribe from the list send mail to majordomo@musoftware.de with the string "unsubscribe cc65" in the body(!) of the mail.Received on Mon Sep 6 11:20:04 2004
This archive was generated by hypermail 2.1.8 : 2004-09-06 11:20:13 CEST